Karin Kuruma
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Karin Kuruma for GTA San Andreas. It is a converted car from GTA 5. 

What's changed: 
- New torpedo; 
- Full 3D engine; 
- Improved optics; 
- Put a 3D mesh in the bumper; 
- 3D underbody and exhaust system; 
- 3D suspension; 
- Door panels; 
- New seats; 
- Changed the mirrors; 
- Changed the door handles; 
- New wheels. 

You can free download Karin Kuruma for GTA SA. To do this, just follow the link at the bottom of this page.

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AUTHORS
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Author of completions Casper details_for_zmodeler

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INSTALLATION INSTRUCTIONS
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1. Import files in the IMG archive
You can download IMG Manager 2.0 here: http://www.gtaall.com/gta-san-andreas/programs/37425-img-manager-20.html
Crazy IMG Editor here : http://www.gtaall.com/gta-san-andreas/programs/3884-gta-sa-crazy-img-editor.html

Use IMG Manager 2.0 or Crazy IMG Editor to import files from the folder "01 - Import to gta3.img" to archive [GAME FOLDER]\models\gta3.img:
admiral.dff
admiral.txd
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2. Changes in text files

In file [Game folder]\data\vehicles.ide
Find the line that starts with
445, 	admiral, 	admiral, 	car, 		ADMIRAL, 	ADMIRAL, 
Replace found line with
445, 	admiral, 	admiral, 	car, 		ADMIRAL, 	ADMIRAL, 	null,	richfamily, 	10,	0,	0,		-1, 0.74, 0.74,		0

In file [Game folder]\data\handling.cfg
Find the line that starts with
ADMIRAL 
Replace found line with
ADMIRAL      1650.0    3851.4   2.0    0.0 0.0 -0.05 75  0.65 0.90 0.51 	5 165.0 22.0 8.0  F P 	8.5   0.52 0 30.0  	1.0  0.15  0.0   0.27 -0.19 0.5  0.55		0.2  0.56 35000 	0			400000		0  1	0

In file [Game folder]\data\carcols.dat
Find the line that starts with
admiral, 
Replace found line with
admiral, 34,34, 35,35, 37,37, 39,39, 41,41, 43,43, 45,45, 47,47

In file [Game folder]\data\carmods.dat
Find the line that starts with
admiral, 
Replace found line with
admiral, nto_b_l, nto_b_s, nto_b_tw

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This modification has been downloaded from www.gtaall.com

Permanent link to modification`s page: http://www.gtaall.com/gta-san-andreas/cars/77677-karin-kuruma.html

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